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Jump as high as you can. Bounce on platforms. Dodge hazards.
This year we decided to open up our games division to agencies and brands looking to gamify their campaigns, and the first two brands up to bat were Shelflife and Chery, both needing easy-to-play mobile games with a leaderboard, but for different reasons.
For a more in-depth look at the brand collaboration please look here:
How Scoring Works
Height = points. Higher = better.
Move out of the screen to appear on the opposite side.
Jump on top of enemies to get a boost.




