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This was a client project, and I was tasked with placing 3 full kitchens into a Unity scene, programming an elevator system to move between the kitchens, as well as having the majority of cupboards and drawers be able to open with a hand touch.
This project was also a networked simulator, using Photon as the network solution I was able to accomplish this goal. Players were able to join, open drawers/cupboards, and move between floors, synced through all clients. Using red persona characters to symbolize users on a different floor.



